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1.12.2-1.0.0

Release date April 23rd, 2018
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◄ 1.11b8|1.12.2-1.0.1 ►|1.12.2-1.0.2 ►

1.12.2-1.0.0 is an indev build of the Aether II mod. It is the first publicly available indev build in five months and is also the first indev build for the Highlands Update.

Additions

Changes

  • Aercloud beds now return from previous versions
  • Islands are now almost double the size
  • Aether Portal no longer can be ignited and portal frame items have been removed
  • Switched from Orbis to Orbis API
  • Aether and Overworld now have seperate inventories
  • XP Orbs no longer spawn in the Aether and experience bar is removed in the Aether
  • Ore generation tweaked
  • Zephyroos reimplemented, but barebones, currently not an actual functioning mob
  • Several kinds of wood-based blocks now burn
  • Cloudwool Carpet no longer waterproof
  • Moa Eggs no longer stack
  • Quicksoil patches removed
  • Moonlit Bloom removed

Fixes

  • Various Orbis improvements and change, see Orbis
  • Fixed numorous types of issues that caused crashes
  • Necromancer's Tower and Outpost blueprints now work correctly
  • Screen no longer goes black after going back to the Aether
  • Fix for keyboard input for when it stops working after the intro
  • Fixed issues with Aether Teleporter block
  • Client-side and server-side fixes
  • Fixed null checks in TileEntityMultiblockDummy
  • Fixes for mod compatibility, such as JEI
  • Fixed lakes generating on aerclouds
  • Fixed templates not generating on snow
  • Fixed incorrect height with Highlands biome generation
  • Fixed interpolation errors with biome generation
  • Fixed virtual chunk returning default if out of bounds
  • Fixed accidental test code being pushed, where only Highlands generated
  • Fix for island generators not using falloff gradient properly
  • Fixed plants connecting to other blocks
  • Fixed mobs not spawning in other biomes
  • Fixed flying mobs
  • Masonry Bench, Incubator, Icestone Cooler, Skyroot Beds, doors and other blocks fixed
  • Fixed compile and packages errors
  • Improved island generation performance
  • Fixed certain blocks having wrong sound type
  • Fix for tree sapling generation
  • Fix for Moa Nests generating where they shouldn't
  • Fix for Magnetic Hills and other biome coast generation issues
  • Fixed noise scaling of snow gen
  • Fixed Adventure Mode not resetting
  • Fix for server biome access
  • Fixed 3D Noise with island gen
  • NPCs are now invincible again
  • Fix for NPE and metadata with snowy plants and Aether Grass
  • Fix for Irradiated Forests not working in negative coords
  • Fixed Aerclouds generating in water


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