1.12.2-1.0.1 | |
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Release date April 30th, 2018 |
1.12.2-1.0.1 is an indev build of the Aether II mod. It was released on April 30th, 2018. Changes include Orbis API's new PrepSector feature, separate instances of Necromancer's Tower for each player, Edison entity fixes and loading screen improvements plus lots of misc fixes.
Additions[]
- Using Orbis API's new PrepSector tech, WIP
Changes[]
- Necromancer's Tower now is a separate instance for each player
- Orbis API adjusted, chunk generation threaded for prep sectors
- Aether is now always loaded
- Loading screen now has improvements, such as text and loading percentage
- Loading screen now waits for chunks to generated
- Old structure-helper blocks and unused items removed
Fixes[]
- Fix for obfuscated names
- Caves reimplemented
- Fix for weird spawn system issues
- Fix for Edison noises and multiple-Edison spawns
- Fixed sounds playing during load screen
- Fixed compile errors with Phoenix Armor removal
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